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Bug report
**Current behavior:**
Installing the 4.4 release registers lichess on the Play Store. This means it receives automatic updates.
Unfortunately, it is automatically updated to a non-…
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I am getting an error attempting to configure the API-Key for Exercism CLI. I have successfully installed the CLI app on my Windows Subsystem for Linux. (Ubuntu latest stable build.) When I run the co…
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Feature request to have daily kills and summary of ISK.
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Error message:
```
* GPU shading: vs(0/4.0/40), ps(0/4.0/40)
* GPU vertex cache: unrecognized, 24
* DVB created: 4096K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_wo…
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A few questions:
- Do you handle navigation as a side effect?
- I notice you have the `PaginationStateMachine` which creates its own store - are you advocating creating a store for every state ma…
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**‘Open data toolkit' tile:**
The Open Data Toolkit is an online resource to help get you started. Whether you're publishing for the first time or discovering metadata, the toolkit can point you in t…
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Is this something we would want? We could probably use the LOAN stuff and make this work if we wanted to.
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I don't know what was the idea behind having two threads, but i think it is better to combine them into one main loop. If I get it right, one thread is used for rendering, and I think that there is on…
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# 前言
很早之前就想写了,但是自己之前几次尝试都卡了某个步骤,我这次系统的记录一下看能否有不同,为了做方便做测试,我可能会选择比较简单的物料,希望能够达到快速coding,快速发布的merge,日常捂脸.jpg,祝自己顺利~~~~。
# 查看具体分类
vue物料社区中主要是分三大类,区块(blocks) ,布局(layouts)和模板(scaffolds)。
## 区块…
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