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The following software is either distributed under an open source license, or we've been explicitly granted permission to port it to KnightOS. `?` indicates software that we might not want to write ou…
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```
I believe that when home->exit game is pressed, the screen freezes (if
return_to_xmb_on_exit is set to 0 in the options, a.k.a exit returns to the
menu)
Need to confirm the issue (I've experien…
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I propose:
- all "qer" textures (the textures for the map editor) doesn't need to be distributed I propose to create a "qer" folder outside of the texture folders where all the "qer" textures go, so w…
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What feature or behavior would you like to see:
Women's theoretical physics with design applications - blocking and clearing
Dark Energy devices
Tell us a story of a user using this feature (in…
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What steps will reproduce the problem?
1. update sneek-di to newer revision (103+ or so)
2. attempt to play games that have been working fine
What is the expected output? What do you see instea…
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```
What steps will reproduce the problem?
1. update sneek-di to newer revision (103+ or so)
2. attempt to play games that have been working fine
What is the expected output? What do you see instea…
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PCM and MP3 audio (and also Atrac3+ with the plugin) is now supported.
Only AAC is left - but are any games using it?
BELOW IS OLD INFORMATION
///////////////////////
Sound effects: Most games us…
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Create a new improved renderer. This will break custom OpenGL drawing from earlier versions, but otherwise be backwards compatible. Key features: Automatic batching & automatic culling. If it improves…
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Hi,
Trying to run Geometry Wars PSP (http://dl.qj.net/download/geometry-wars-portable-v07.html), I'm having huge slowdowns preventing me from getting any further than the main menu.
![Capture](https…
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The ships should be neon-style (geometry wars-like) instead of using accurate sprites