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OS: Windows 10
Version: v0.2.1-634
![freedom land 2019-01-21 23-23-57](https://user-images.githubusercontent.com/46970377/51622725-8108a300-1f37-11e9-99ca-8e703a17b00f.png)
I have a save file w…
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When tapping edit it says
"Couldn't open edit view; mRecords == null"
And 'user' doesn't work either
Here are the logs:
https://drive.google.com/file/d/0B2ceMNxEUb6eRjBsSU1hRVpISXM/view?usp=dr…
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Hello,
its possible to create a complete new System, based like the System ShaderForge is using?
so anyone can create very complexe tiles with many different variables, without scripting?
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### Summary
Accidentally painting a few tiles more than intended happens a lot. It would be awesome if that could be fixed without undoing everything and without one or multiple palette selections:…
ilexp updated
5 years ago
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A layer containing groups of tiles (eg. a large tree made of multiple sub-tiles). Each group can be selected/moved/deleted individually.
**Think of it as a Tile layer, that remembers your group of…
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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*
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### Godot version
v4.2.beta2.official [f8818f85e]
### System informatio…
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I was playing around in the editor with fddrace mod
The idea was to make a *dangerous to be in* but rewarding spot on my map
The red spot marks where farm tiles are placed
![pic1](https://git…
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I noticed an issue recently, after editing some tiles, more specifically paths in the terrain editor of NHSE I found that I'm no longer able to change, modify or remove paths from the island designer …
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### (1) Description
My preference is for tabbed tiling everything, is there a way to enable this tiling mode by default?
I searched through the config and looked at dconf-editor, but couldn't find…
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For example for solutions, i implement in my Map Editor additional import options:
- use exist tiles
- add tiles to end
- insert tiles to position (by tile index): if (add tiles to end and use exist …