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under `loongarch64/scripts/step/cross-tools/SPIRV-LLVM-Translator`:
```bash
source env/cross-tools/config
source env/distro.info
source env/function.sh
source env/cross-tools/custom
export STEP_…
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When I tried to run rpcs3-dev, I was asked for Vulkan-1.dll.
Can you add VulkanRT and add it to the rpcs3-dev dependency ?
Or extra bucket ?
https://vulkan.lunarg.com/sdk/home
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I have successfully ran the LunarG/VulkanSmples according to readme. Next I wish to use it in my vulkan application but I don't know how to. I use lunarG SDK and it by default load my graphic card's v…
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We want to check PRs to a project that uses vulkan with clang-tidy, but the version of Vulkan SDK provided by Ubuntu 23.04 is too old for us (yes, we like to live on the edge). Hence we need to manual…
Mrkol updated
8 months ago
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The version overview is currently a long list with a lot of noise (several mentions of "version").
- [x] Compact the display to something like:
```
# cpp-devbox 1.0.4 (2024-07-04)
Name: Debia…
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MoltenVK SDK version is 1.3.290
Full Shader here:
```glsl
#version 460
#extension GL_EXT_buffer_reference : require
layout(std430, buffer_reference, buffer_reference_align = 4) readonly buff…
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Currently Minetest only support OpenGL and OpenGL ES.
These are many things Minetest would benefits from a Vulkan rendering backend:
- Vulkan has a better support of modern hardware, with notabl…
AFCMS updated
8 months ago
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I use `CentOS 7.9` with hardware spec `N3.8vCPU_32GB_100GB_SSD`.
However, even though I enabled KVM and passed `devices: [/dev/kvm]` to the emulator, it is too slow to be used compared to same spec…
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Type: Bug
## Issue Description ##
Diagnostics of info/suggestion level severity (ie not error or warning) are ignored by Problems pane and shortcuts.
This use to work with Omnisharp but not w…
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Running an rx580
set VK_ICD_FILENAMES=...\radeon_icd.x86_64.json
..\vkconfig.exe
Vulkan Development Status:
- Layers override: "Validation" configuration
- VULKAN_SDK environment variable…