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### Proposed new feature or change:
(Mostly for @ngoldbaum probably)
The new `StrngDTyype` is quite beautiful but also fairly inefficient for arrays that contain mostly smaller strings, since it u…
mhvk updated
6 months ago
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Hey, thank you for your awesome module! Last session I noticed that when grappler moves - they don't have any penalty to movement. Could you please add it? Thank you
> Moving a Grappled Creature: W…
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Any plans to add half slab/stair variations to both vanilla dirt paths and the paths you added?
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you could also make glass stairs and grating stairs and half glass stairs and half grating stairs
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Hey,
Why half stars are not supported any longer?
Thanks.
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we have half grating why not half glass? #2249
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Move the kernel to 3GB virtual. That's called higher half.
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https://github.com/WebAssembly/wasi-libc/blob/7d4d3b83fc66c79b3faa5989e67ed2d1042dacaf/libc-bottom-half/cloudlibc/src/libc/sys/stat/fstat.c#L12-L21
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idk if its the version im using (1.1.0) or if its the server version (Pufferfish (Velocity)) but whenever i look at a player the health indicators show up at half a
heart no matter what
![image](ht…
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I believe the expected results for these long-standing tests are incorrect.
The correct value for `round-half-to-even(150.0150e0, 2)` should be 150.01, because the exact decimal value of 150.0150e0…