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Running on Arch linux... after doing `xhost +`, this is the log I get:
```
libGL error: No matching fbConfigs or visuals found
libGL error: failed to load driver: swrast
libGL error: No matchin…
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### 💬 Let us know how we can improve our documentation.
Here are some ideas to improve your documentation:
1. Clear Structure and Navigation:
Organize documentation into sections with a table of …
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I get a NullReferenceException when an issue is shown and I want to open the available code fixes ("suggestions") in the context menu. I have not changed the analyzer for at least months. Only thing t…
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## Visual Studio Version
2022.17.11.4 (Community edition)
## Summary
As title.
Suspect that the work done in https://github.com/dotnet/roslyn-sdk/pull/896 for https://github.com/dotnet/roslyn-…
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| Status | Open for comments 💬 |
| ----------------- | --------------------------------------------------------------------------------------- |
| Author(s) | @Adam-D-…
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Hi,
It is possible to run OpenGL >3.3 on WSL (which I believe is required for tesselation shaders to work) with the correct drivers. Here is how to do it:
- Check WSL version and make sure you a…
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A recent [refactor](https://github.com/WordPress/gutenberg/pull/25171) of the Cover block (to use an `` element rather than a CSS `background`, in order to enable `srcset`s) caused a number of visual …
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We've been using wagtail-footnotes at CFPB for a few months now, and it's so much better than our previous approach of... just maintaining footnotes as content. But our content editors have encountere…
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### Quick summary
Just tested in deep the game playing it until the conclusion and noted crashes, graphical issues etc.
Target of this bug report is to fix the water effect issues reported below…
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**Description**
UWP app that has a page done in Xamarin.Forms using SkiaSharp.SKGLView
There are two pages, MainPage(native uwp) and XappWrapper(xamarin.forms)
DrawInBackground is set to _**true**…