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Author: otty (otty)
Date: 2013-11-01
Redmine Issue: 385, https://dev.etlegacy.com/issues/385
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The system: MacOSX 10.9 Mavericks, 2.9 Ghz Intel Core i5 IMac, 8Gbyte RAM with NVIDIA GeForce GTX 660…
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Author: @JanSimek (Radegast)
Date: 2018-12-26
Redmine Issue: 171, https://dev.etlegacy.com/issues/171
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"Unvanquished":http://www.unvanquished.net has UTF-8 support since last year[1]. Their Daemo…
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Author: @adanski (Dragonji)
Date: 2012-12-03
Redmine Issue: 139, https://dev.etlegacy.com/issues/139
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Edit:
Add a more modern renderer.
{TODO}
- modularize
- How to install/setup
Please …
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Author: @thunderpwn (thunder)
Date: 2016-04-06
Redmine Issue: 924, https://dev.etlegacy.com/issues/924
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is this possible to implement?
http://ogldev.atspace.co.uk/www/tutorial25/tutorial25.html
…
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Some time ago I added some code to be able to autodetect an heightmap in a normalmap, this is very useful when loading third-party asset from games that relies on such mechanism (Xonotic maps are good…
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Author: @JanSimek (Radegast)
Date: 2012-05-04
Redmine Issue: 44, https://dev.etlegacy.com/issues/44
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SMP support is present but broken in the vanilla Enemy Territory.
Although it is disputable…
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Implementation of auxiliar methods and filling _init_ following the given documentation of our solution.
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There is something terribly wrong with `vm_compute` in Coq 8.10. This was first noticed by @MSoegtropIMC, who is experiencing strange failures with CoqInterval (https://github.com/coq/coq/pull/10522#i…
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I noticed yesterday that XreaL had working parallax mapping, I know Darkplaces (used by Xonotic) has it too. What's missing to have that effect in our maps?
- [ ] ship height maps
- [x] automatica…
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This a bug I first faced while porting maps from Tremulous for my [InterstellarOasis](https://github.com/InterstellarOasis/InterstellarOasis) initiative. At this time I workarounded the bug by modifyi…