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# IP Adventure. Part 1: Introduction - A blog of a mathematician, c., and f.
Mô hình hóa (modeling) là một trong ba kỹ năng quan trọng để giải quyết những vấn đề thực tế, bên cạnh mô phỏng (simulatio…
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When trying to jump with j or shoot a bow with f, the screen is covered in black when using TWBT as print mode, but does not occur when using TWBT_LEGACY.
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```
What steps will reproduce the problem?
1: *Sonic Adventures first enemy you face* (water dude)*
2: *Try and fight him and you bounce up and down/ fall through floor a
little*
What is the expe…
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```
What steps will reproduce the problem?
1: *Sonic Adventures first enemy you face* (water dude)*
2: *Try and fight him and you bounce up and down/ fall through floor a
little*
What is the expe…
-
```
What steps will reproduce the problem?
1: *Sonic Adventures first enemy you face* (water dude)*
2: *Try and fight him and you bounce up and down/ fall through floor a
little*
What is the expe…
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This will be links that are able to link to other slides on the application. This is going to be paired with the Progress Bar.
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Hi there - I've been working here and there on github.com/jakethedev/tavernbot (was jakerunsdnd but that got old lol), and I've got some work done in JS for generating quests and hooks. Would that be …
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**Minecraft Version :** 1.20.1
**Mohist Version :** 1.20.1-896
**Operating System :** Windows
**Concerned mod / plugin** : Skript
**Logs :**
![Discord_ORXzmbILYU]…
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Incorrect interaction regarding Adventure spells
When casting Release to the Wind on a permanent that has an adventure, we should be able to cast the Adventure side of the spell without paying its …
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@gonetz I thoroughly enjoyed your posts about how framebuffer emulation and auxiliary buffers work, N64 emulation wise. I've paid close attention to your work for many years now. N64 emulation has a…