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Severity Code Description Project File Line Suppression State
Error C3861 'glfwGetWin32Window': identifier not found (compiling source file D:\______\aismann\__bugs_axmol\DarkDimensions\Classes\Welco…
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please, thanks !
more information here:
https://github.com/axmolengine/axmol/blob/dev/core/base/etc2.cpp
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Axmol Version: Release
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Hello! I had this issue where the OpenAL build finds the OSS, but its the Clang version of it, and MSVC doesn't have such thing as OSS.
I…
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- axmol version: f1d31a1
- devices test on: LG G6
- developing environments
- NDK version: r23
- Android Studio Dolphin | 2021.3.1 Patch 1
- cmake version: 3.23.2
It shows on Google P…
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See also Discussion #945
## BrashMonkey's Spriter
- Upstream: https://github.com/aismann/Spriter4axmol
- Version: work in progress at the moment (Windows first version)
- License: zlib license
…
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I see you are using FMod to handle audio, what benefits does it have over the inbuilt or default audio engine in axmol?. Personally I have never used FMod, just want to know what is it better at
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I remember @DelinWorks mentioned about instancing feature in this thread #688 . Actually it is very useful thing and supported by the most of modern phones. It represented even as extension for opengl…
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It should be possible to compile axmol with clang on windows.
I would try to add support for it myself but the errors are third party libraries which aren't very easy to work with if you aren't used …
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- axmol version:
- devices test on:
- developing environments
- NDK version: r19c
- Xcode version: 12.4
- Visual Studio:
- VS version: 2019 (16.11), 2022 (17.4)
- MSVC ver…
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**Is your feature request related to a problem? Please describe.**
Yes, the problem is that we are trying to migrate from cocos2d-x to axmol. In the process, we are also trying to move the cocoapods …