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When I start the Virtual desktop I get the text "Starting Headtracking 6sec" after Headtracking started my screen goes black. When I move my head, the screen moves with me. I can control the courser b…
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### Tested versions
4.2.1 Mono stable
I also reinstalled windows, the oculus app and steam VR, Other VR games like VRChat work fine
### System information
Windows 11 1660Super Godot 4.2.1 Mono S…
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Alright. Quest 2, PC, etc. AMD cards.
RE2 works perfectly, with the exception that the desktop display does this double-vision thing killing any fun of having an audience.
RE7 and 8 worked in te…
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Dear @notimaginative ,
many thanks for your contributions so far in getting closer to compile `fs2open` for Windows on ARM64!
After some rough additions and source mixtures, I finally managed to…
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10.8.1 branch
```
PinTable::FireDispID vpinball_standalone_i_proxy.cpp:4162
EventProxyBase::FireVoidEvent eventproxy.h:14
Player::OnClose player.cpp:694
Player::FinishFrame player.cpp:2148
Pla…
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https://www.nexusmods.com/skyrimspecialedition/mods/88670?tab=posts
Cause unknown. Investigation ongoing
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i get crush during a fight (when i cut npc head) here what log says:
Unhandled native exception occurred at 0x7FFFE38896EB (tbbmalloc.dll+196EB) on thread 3144!
FrameworkName: NetScriptFramework
…
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## Expected Behavior
After building the VRx firmware, 4 files (firmware.bin - partitions.bin - bootloader.bin - boot_app0.bin) are generated.
## Current Behavior
After building the VRx firmwa…
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**Describe the bug**
When I enable BAM Headtracking anaglyph 3D mode shows only the picture for the left eye.
**To Reproduce**
Steps to reproduce the behavior:
Enable BAM Headtracking in Prefere…
PG248 updated
11 months ago
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The following error is thrown when trying to initialise the sdk (v1.0.8).
This is the code:
```
private async void InitialiseManageXRSDK()
{
if (!MXRAndroidUtils…