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I've plugged in the sample episode 2 mod, and was going to test an old navmesh from my 2007-engine mod, but I can't seem to find any of the commands. I do think if I tried, I could get them to work, b…
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Hello,
Since the Steampipe update I've been seeing a segfault in srcds for Linux/hl2dm on the dm_sneaky_bastards_nite.bsp. This crash is reproducible by shooting a combine character. I've observed …
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I don't have Windows any more so can't test, but in the past you couldn't run multiple games at once, I don't know if this is the case any more. But in Linux you can.
Screenshot shows me play HL2DM a…
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Hello.
```
Debian Version 6.0.6
Linux PiNHEAD 2.6.32-5-amd64 #1 SMP Sun Sep 23 10:07:46 UTC 2012 x86_64 GNU/Linux
processor : 0
vendor_id : GenuineIntel
cpu family : 15
model …
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I know this has probably been asked a million times but I don't see a solution on any of the threads here. I run on a P.C, just converted Garry's Mod to the Steam Pipe, then when I launch the game, wh…
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I'm going through the compiler warnings on OS X and cleaning up what I can, but I'm stumped by this one.
In props.cpp on line 1520, there's an equality check between a `PhysGunDrop_t` and a `PhysGunP…
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I have this issue with all Source and gldsrc games. Verified in TF2, DoD:S and HL1. I have a dual monitor system. With a game fullscreen on the left monitor, if I turn to the right too much I can no l…
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The Source SDK hasn't been updated in a long time.
Creating this bug to track this task. Bug #8 is getting really messy and no longer helpful.
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I create a backup of Half-Life and Half-Life 2: Deathmatch on my work Ubuntu 12.04 box, selecting an NTFS external harddrive.
When I tried to do the restore on my home PC (Ubuntu 12.10), it correct…
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Hello guys!
First of all, the steam linux client in each release becomes better and better! In last release (2013-03-22) the steam overlay started working "magically" in my optimus system when I laun…