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I think SML could have more features on the frontend when it comes to HSM support, because the user can only define transitions within the current compound state - there is now way to nest states in o…
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This issue is meant the primary discussion point on what to do/work on in the **📟 Embedded Room**: an obvious playing feel for Rust are embedded devices and the Internet of Things. This room is dedica…
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hello:
my objdump file:
`000000000003eb9e :
000000000003ebd0 :
0000000000055a50 :
0000000000055d20 :
00000000000ab0a0 :
00000000000ab1e0 :
00000000000ab350 :
00000000000ab3c0 :
00000000000…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
FreeCAD segfault when a left mouse click is done outside of the FreeCAD window when a cont…
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Hi, this is not really an issue but a question about the best way to implement JumpBuffer in a 2dPlatformer
I have a parallel state with Movement and Jump Status (let ignore the dash for simplifica…
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Getting an error when plugin warnings are enabled
> Parse Error: The method "add_child()" overrides a method from native class "Node". This won't be called by the engine and may not work as expected.…
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Your add-on looks very impressive!
Do you plan to make some debugging and profiling tools similar to Beehave ones?
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Hi, I am trying to run three state charts simultaneously, and they communicate through internal events propagated externally. Unfortunately, the events are not always being captured correctly. I wante…
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Objective:
Make additions on the documentation relative to project diagrams
Description:
The project uses diagrams to complement some descriptions or explanations in a way such that the text clar…
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when it fails then it fails for all initializations.
below is my Godot setup and the code. When this condition occurs I find that the mob never enters Move State. None of the mobs do. When the bug…