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derkork
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godot-statecharts
A state charts extension for Godot 4
MIT License
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expression_guard.is_satisfied(): Cannot get path of node as it is not in a scene tree.
#129
Jan-PieterInghels
opened
8 hours ago
0
compound_state.gd Parse Error
#128
huwpascoe
opened
2 days ago
0
Can't make 2 column toolbar UI
#127
eobet
opened
1 week ago
2
feat: connect state signals to C# events using Callable.From
#126
Prakkkmak
opened
2 weeks ago
2
How to handle input events
#125
nik-lampe
closed
3 weeks ago
5
Can the evaluation of the Guard's expression be postponed until after the Delay Second time has ended?
#123
BravoNiceCatch
closed
1 month ago
2
make transition delay as expressioon as
#122
mrjshzk
closed
1 month ago
4
Random value option for delay_seconds
#121
alextkd2003
closed
1 month ago
2
Bug: It does not work if it is a duplicate object and an ExpressionGuard was used in the original
#120
alextkd2003
closed
1 month ago
10
Make constructor of StateChart.cs protected
#119
BenocxX
closed
1 month ago
1
Auto select state chart in editor debugger
#118
Frozenfire92
closed
1 month ago
1
Show expression properties in the editor Debugger
#117
Frozenfire92
opened
1 month ago
1
Game freezes on run when trivial state is used
#116
egorzekov
closed
1 month ago
2
State's metadata in state change function as parameter
#115
Meldanor
closed
2 months ago
3
Run check on automatic transitions on state change
#114
derkork
opened
2 months ago
2
[Best Practice] Handlers in each state script instead on the container node
#113
OctaBruzzesi
closed
2 months ago
4
Cannot add StateChart node to tree
#112
Jillybread
closed
1 month ago
3
Add folding to state chart debugger
#111
Frozenfire92
opened
2 months ago
2
Add interface to get expression properties
#110
Frozenfire92
closed
1 month ago
3
StateIsActiveGuard not working with delayed transitions
#109
DrDonze
closed
2 months ago
4
Event dropdown missing in the editor
#108
mathrick
closed
2 months ago
1
Nodes hierarchy not detected
#107
iekdosha
closed
2 months ago
5
Having trouble with animation state trees
#106
gaengberson
closed
2 months ago
3
Can history nodes work within a compound state?
#105
tkuebler
closed
2 months ago
2
Add callback for rigidbody's _integrate_forces
#104
chunribu
closed
2 months ago
2
StateIsActiveGuard not triggering on delay complete
#103
mrmwiebe
closed
2 months ago
8
docs: minor typo on manual.md
#102
alitnk
closed
2 months ago
1
C# StateChart wrapper not exposing inherited functions (like CallDeferred)
#101
bitegw
closed
3 months ago
1
compound state with an initial state and an automatic transition to another child state will activate both states
#100
HymnStudio
closed
3 months ago
2
Parse error in 4.3.dev5
#99
BasilYes
closed
3 months ago
2
let state chart handle transition itself using nodepath, delete _handle_transition() in state class
#98
HymnStudio
closed
3 months ago
2
Small issue with https://github.com/GodotVR/godot-xr-tools/blob/master/addons/godot-xr-tools/objects/grab_points/grab_driver.gd
#97
Fleischkuechle
closed
3 months ago
1
`CompoundState` reports error upon only having 1 child state
#96
mieldepoche
closed
3 months ago
1
maintain/add stacktraces
#95
BasHamer
closed
3 months ago
1
The `StateChartDebugger` icon should be at least partially green
#94
mieldepoche
closed
3 months ago
3
getting unreproducible initialization failures
#93
BasHamer
opened
3 months ago
19
when duplicating an Atom with an ExpressionGuard the duplicated one points to the same ExpressionGuard
#92
ebootdpr
closed
3 months ago
1
In version 4.2.1, the debugging feature in the editor is not working
#91
54cz
closed
3 months ago
5
Binary tokens export in Godot 4.3-dev4 breaks State Charts
#90
BattyBovine
closed
3 months ago
5
Nonexistant function "_run_transition"
#89
mrjshzk
closed
3 months ago
2
idea: Using Nodes to represent and manage events rather than Strings and a custom menu.
#88
mieldepoche
closed
3 months ago
2
Building a StateChart from code and triggering it to build his dependencies itself
#87
Shnyte
closed
3 months ago
6
Event popup misplaced
#86
cyber-mantis
closed
4 months ago
1
Give parameters to a state
#85
marcofriedmann
closed
3 months ago
3
State chart debugger history tab causing stuttering
#84
MidZik
closed
4 months ago
4
Add reentrace lock to _run_transition
#83
MidZik
closed
4 months ago
1
Setting expression properties on `state_entered` causes some weird behaviors with automatic transitions
#82
MidZik
closed
4 months ago
9
Improve handling when StateChart methods are called before _ready
#81
zibetnu
closed
4 months ago
6
possibility of statechart use in complex inheritance entity AI
#80
BadBoyGodot
closed
4 months ago
2
How to update this plugin properly?
#79
bazsupport
closed
4 months ago
3
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