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Vive Controllers (Leap motion) not detected by steam VR in this version (Alpha Release 8), Version 3 works fine.
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VR in Falcon BMS 4.37 update 4 when run under Linux in OpenVR mode shows weirdly distorted picture. Objects very close to camera (cockpit, etc ...) seem to be almost fine, but things in the distance (…
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Several frames per second get rendered too late which causes heavy stuttering on every application, also Steam Home.
Steam Home uses about 0.9 - 4.1ms for rendering. Machine load is 2.8 on a 12-core.…
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# Compatibility Report
- Name of the game with compatibility issues: Lifeliqe VR Museum
- Steam AppID of the game: 526680
## System Information
- GPU: NVIDIA GeForce GTX 1070
- Driver/LLVM vers…
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Good morning folks, as the title suggests I have a problem. Through quest 2 the game menu where I go to select the campaign to play is totally blurry and I can't do anything. Only via visor this. in g…
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MangoHud seems to render the overlay in the VR view, instead of the desktop window. If MangoHud is used to limit FPS to vsync (e.g. to 60, and ingame disabling vsync) this also affects VR rendering (m…
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When playing PokerStars VR there are two issues.
1. If you're opt-in to the SteamVR Beta, the game crashes
2. When playing, the performance is much worse than the Steam version with constant rep…
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### Current behavior
Not showing the keys/buttons i click.
### Steps to reproduce the behavior
im not even sure--
### Expected behavior
for the software to show the keys/buttons i press
### Oper…
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# Problem
I don't know if i'm missing a step or not, but when using `--openvr` when creating a gamescope instance while SteamVR is running, there is no new overlay in SteamVR.
## Steps
1. Open St…
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Everytime I open the game steam VR starts and the game will not display to my screen its stuck in the side of the screen.