-
```
Through the code the number of the currently being processed tiles was
sometimes logged as 0-based and sometimes as 1-based. Attached patch changes
this to consistently use 1-based indexes in lo…
-
I am working on a project which requires to display tiff images using OpenSeadragon. as of now, it was working fine as i was creating the tiles and the image was being displayed properly using these t…
Rjaat updated
7 months ago
-
I'm using v1.8.2 on Windows 10. I also have it installed and running on Linux.
Everything is going as expected and GPX Animator is rendering away perfectly with various tile sources such as "World…
-
Hello again!
I was wondering if there would be an option to search for data using a tile/tiles aside from a bounding box? That option exists in the https://search.earthdata.nasa.gov/search
A few …
-
### Describe the project you are working on
Improvements to the Godot Engine
### Describe the problem or limitation you are having in your project
`GridMap` is very limited and there's a lot …
-
### What happened?
CesiumJS is sending out invalid requests for voxel data. It is requesting data that is not available (even when it is _declared_ to not be available!), resulting in `404`s.
##…
-
Lix 0.9.35
Tile groups get names 0, 1, 2, ... based on their appearance in a level file. When you copypaste by hand the tile group "0" into a different level by hand, chances are that there is alre…
-
**Is your feature request related to a problem? Please describe.**
Sometimes uMap is used to visualize historical events as an alternative to the popular [ArcGIS StoryMaps](https://storymaps.arcgis.c…
1ec5 updated
4 months ago
-
related to https://github.com/foundryvtt/foundryvtt/issues/11032
With GM Vision active, Overhead tiles that use vision based occlusion don't fade when a token is selected and the GM has to hover ov…
-
I have encountered an issue with the newer CH1120 driver IC, which seems to be replacing the SH1108.
The OLED module looks absolutely the same, has the same pinout (SPI connection) and same resoluti…