-
To be fair this issue is present in quakespasm but thought id mention it, the focused window is not the game window on initial startup until the game window is clicked on with mouse.
Confirmed that…
-
The `info_intermission` camera will point in the (opposite?) direction than expected when a level is completed during the playback of a demo.
## Version
Quakespasm 0.94.3
## OS
Arch Linux, x86…
-
following the discussion in https://github.com/Novum/vkQuake/commit/1491afe777ffdefc65e5ce81b5005a3742547484#comments
x86 mingw binaries crash immediately after map load (cl_startdemos 0)
Binaries …
-
It always seemed a bit odd that the HUD scale slider never effects the size of the crosshair. It would probably be more intuitive to have the slider also effect scr_crosshairscale in addition to the o…
-
The particles emitted by projectiles that leave trails (grenades, rockets, gibs etc) are created at a higher frequency when playing at higher framerates. This can lead to the particle limit being hit …
h4724 updated
2 years ago
-
can anyone confirm that this will actually work with Skylake iGPUs? Or is this just a Windows intel driver issue?
Tried the test2 binary and a current version compiled usind MSYS2.
iGPU is Iris G…