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Type: Bug
## Issue Description ##
While loading projects CPU usage is consistently around and above 100% CPU. That's 1 core on Mac.
## Steps to Reproduce ##
Start VSCode and load our solution …
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## Issue Description ##
I'm trying to create a project using Protobuf and gRPC, but Omnisharp keeps failing.
## Steps to Reproduce ##
The project I have issues with is a lot bigger, but I have tr…
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## Steps to Reproduce
1. Clone https://github.com/mfkl/mac-multitarget-net5-cs9 on macOS
2. Build with `msbuild`
3. See error
### Current Behavior
There are errors when building a multitarg…
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## Steps to Reproduce
1. Install Mono, msbuild and dotnet sdk (e.g. 3.1.301)
2. Create project targetting net472
3. Add a global.json with a rollForward policy, where the minimum sdk (e.g. 3.1.10…
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### Issue Description
A Binding Project for iOS based on MSBuild.Sdk.Extras.3.0.44 with the TargetFrameworks Xamarin.iOS and net6.0-ios throws the following error under Visual Studio 2022 for Mac whe…
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### Steps to reproduce
1) Build MSBuild
* (`.\build.cmd /p:CreateBootstrap=true`)
2) Deploy it
* In an admin command prompt, run `powershell.exe`, then `scripts\Deploy-MSBuild.ps1`
* Specify th…
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### Describe the bug
When running the jf dotnet test command, it is adding a --configfile argument that is not valid and causing a failure. Using the dotnet sdk 6.0 version.
### Current behavio…
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Please paste the output from your clipboard## Issue Description ##
## Steps to Reproduce ##
This behavior started immediately after installing dotnet 6 SDK via `brew upgrade dotnet-sdk`, which ins…
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### Reqnroll Version
2.1.0
### Which test runner are you using?
xUnit
### Test Runner Version Number
2.0
### .NET Implementation
.NET 8.0
### Test Execution Method
Visual Studio Test Explorer…
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### Tested versions
Looks to be reproducible back to 4.0 based on the commits. I repro'ed it in 4.3
### System information
Godot v4.3.stable.mono - macOS 14.5.0 - Vulkan (Mobile) - integrated…