-
latest ver 4.16
![image](https://github.com/user-attachments/assets/9720c6d8-6122-4471-89ae-a9d866775b2f)
It says ranged attack can only be performed on coastal tiles, but in the game it's actually …
-
### Ability name
Shallow Grave
### Description
In this game I could not click on Razor to use my abilities on him, I think is related to his cosmetics.
### Example Match ID (and possibly Timestam…
-
Hello,
I am having a problem with missing interface layers when printing small interface layers. The interface builds fine on 90deg overhangs, but will not build on very shallow angles. Here is an…
-
In [model.py, line 1092](https://github.com/GoogleCloudPlatform/datastore-ndb-python/blob/master/ndb/model.py#L1092) `_call_shallow_validation` is called before any `_validator` that might exists.
Wo…
-
For a 32x16 CGRA (~1MB Verilog file), it takes over 90 seconds to get through the parse step of magma. I really only want the top `Garnet` module's interface to be parsed. My workaround is to just reg…
-
After clone with `--depth n` and open with Gittyup, there is no git commit log at all.
The gitk or other tools can show the shallow repo correctly.
-
SimpUtils heavily relies on objects, and "Box"es in particular. The default cloning mechanics of PHP clones the object, but all the internal objects are not being cloned, but referenced (shallow-cloni…
-
I think there is bug (or perhaps a mis-documentation) of the style() assertion, namely that it only works if you mount() the component.
```
describe("Chai-enzyme style test", function() {
it("sh…
-
Is there any way to mock or stub $refs when using shallow to render a component?
I have a child component that takes quite a bit to get set up for testing, so using shallow is a nice way to make my…
-
So I don't think it is accurate to write:
> a complete deep clone of the token tree has to be performed prior to displaying it.