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The [Adafruit MotorHat](https://www.adafruit.com/product/2348) seems to have issues driving the stepper motor in the CCW (counter-clockwise ) direction. The movement is smooth in the CW (clockwise) di…
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Convoy escort scenarios from MekHQ get a little annoying at times, since Princess likes to do things like rush a MASH truck across the field and straight into enemy fire just because it has a machine …
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I think it would be a great enhancement if I was able to disable/exclude a speed suggestion for a specific line via a magic comment (much like how Rubocop does single-instance cop-disablement; `# rubo…
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# MVP - Requirements
### **Backlog:**
> #### Priority
> - [ ] [First event](https://github.com/SenseiFru/CorePuzzle/issues/16)
> #### Secondary
> - [ ] Game menu (see [Main Menu](#game-main-m…
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I received this error code today while trying to run an in-radius command:
java.lang.ArrayIndexOutOfBoundsException: 10
at org.nlogo.agent.Patch.getPatchVariable(Patch.java:297)
at org.nlogo.p…
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I have bodged this with gaffer tape and a pair of metal pliers, and strung up the extra strings to keep the pen level. There is a lot less jerkiness. This has the potential to make something more r…
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### Is your feature request related to a problem? Please describe.
Recently I was mapping out the rough structure of a Twine story by creating passages with placeholder links, like [[start a fight]],…
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In the current setup with two walls and a floor, at both corners when the walls move towards one another, particles that used to inhabit that space are naturally pushed with them. However, this may ha…
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Hello! I tested all variants of the available trackers, they work with varying success in my particular project. I thought that if i customize it, the accuracy of the application will increase. I nee…
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As a long time practitioner, I propose leading a hands-off workshop on the **Slow Code Movement** -- aka SloCoMo.
For the uninitiated, SloCoMo is a social movement that sets a course against the fast…