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Half-Life, Opposing Force and Blue Shift have a bug where the empty/click sound for weapons plays twice. This happens because the sound is played by both the client and server:
https://github.com/Val…
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I am using the rtmp module with nginx 1.11.13 built into a docker container from source (dev branch).
When running two containers in two VMs configured as a swarm, I get an almost simultaneous cras…
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### 🚀 The feature
Recently, we propose a new basic operation position aware global circular convolution (ParC). Differing from previous convolution operations, the proposed ParC has global receptive …
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Bots try to knife eachother and get stuck at railings on some maps.
It happens rarely, and only when the bots have obstacle in front of them. They look eachother and freeze until another bot comes …
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At some public chargers (particularly ones by Alfen), the car can communicate with the charging station to give details about it's SOC, this is shown on the charger display. Looking around the interne…
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Save game with fully recharged and switched off flashlight, quit HL, launch HL, load that saved game and look at the flashlight indicator. It says depleted, but it's recharged if you activate it.
Pro…
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I have been thinking that this could be lot easier and fluid if instead of a fake corpse, a sprite appeared in place.
it would not require to trace a corpse, with for it to fall and stuff.
The sprit…
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Models disappear in random moments. Example, you shoot to enemy, and he is suddenly invisible.
This is a troublesome problem, so we had disable plugin.
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Hi all,
I am a long time user (~ 6 years?), and this is my first contribution here. Thanks a lot for a great project/program.
**Is your feature request related to a problem? Please describe.**
…
didib updated
2 years ago
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I'm trying the Chipyard-Standalone Testing with the following command
cd chipyard/sims/vcs
make SUB_PROJECT=constellation BINARY=none CONFIG=TestConfig00 run-binary-debug
If I added run-binary-…