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Recently, I've found out a MC_POST_FIRE_TEAR callback I was calling runs through tear-copying familiars, namely, Clots and Incubus. In addition, the SpawnerType and SpawnerEntity attributes return the…
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https://clips.twitch.tv/CloudyConcernedCodSoBayed-IEetVQyHsATTpMhB
just doesn't ever reroll no matter what lol, barely any point in a restock box machine here then
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sometimes the polaroid shield doesn't blink as an indicator to when it's gonna end, it just abruptly disappears without any sort of a tell. This is an old bug that's been in the game at least since Af…
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When designing an active item similar to Void or Abyss, there is no easy way to consume the queued item a player has. FlushQueueItem() does not work for that purpose despite its name. Also there is no…
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Hello
when I restart a game by keeping R pulled, the tracker crash and won't restart (the window only show for a second). The tracker log says :
Traceback (most recent call last):
File "item_trac…
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In AB+ MC_POST_NEW_ROOM was called before any entities updated, right now, the first batch of monster updates happens way before MC_POST_NEW_ROOM is being called, which does create a lot of issues and…
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My game wont start, I will open anitbirth and then a pop-up will come up and say, "the program is not working" I had tried everything. what to I do?
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Not an issue but a curiosity: how is your code generated automatically from official docs?
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I can launch the app, I can launch the game, but I _can't_ do anything else. On the left, it says
> [i] Initializing...
> [i] Starting game...
> [i] Awaiting connection...
> [i] Loading plugins...
> …
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When I launch Antibirth, it launches Rebirth instead. Does anyone know why that is?