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Hi, I have a question regarding how data splitting has been done in the example notebooks. It is pretty obvious so I don't know whether it is a problem or is intentional. Take the `galaxies.ipynb` as …
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# **Issue №1244 opened by *[robertpfeiffer](https://github.com/robertpfeiffer)* at 2019-08-13 14:19:47**
Reported by Discord user JoKing# 4832:
> Is there a way to add RGBA value of color to…
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Hi @LingzheZhao , thanks for your great work. While applying the BAD-Gaussian on the 360 scene like lego, I encounter the following problems and I am looking for your help.
My reconstructed scene …
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### Steps to Reproduce
Create an Actor with rotation and a PolygonCollider without Vector points.
```ts
const engine = new Engine();
engine.start();
const actor = new Actor({
rotation: 0.1…
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Hi, I would like to know if it is expected behavior for the alpha shape to be returned with filled in holes? This example [colab notebook](https://colab.research.google.com/drive/1KCCnbwTvg-omi8Fz9UHq…
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Hi guys, thanks so much for making these bindings, good job.
I was wondering if you could please implement the 3D alpha shapes function.
I am conducting research on cellular migration and this…
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## Description
In our RWKV6 implementation using Triton for CUDA, we've discovered a critical precision-related issue in the `fused_recurrent_rwkv6_bwd_kernel_dkv` kernel. When inputs are in fp16 a…
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> /*!
> Builds an alpha shape of mode `m` from the triangulation `dt`.
> \attention This operation destroys the triangulation `dt`.
> */
> Alpha_shape_3(Dt& dt, FT alpha = 0, Mode m = REGULARIZE…
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Is it possible to include alpha shapes in 2D to this package?
https://doc.cgal.org/latest/Alpha_shapes_2/index.html#Chapter_2D_Alpha_Shapes
Thanks.
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When you build a `Delaunay_triangulation_3` in CGAL with points that are coplanar, you still get a nice 2D triangulation. However, when you build the corresponding `Alpha_shape_3`, CGAL (more precisel…