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It's great to have this running in URP/HDRP but the new method of version 4 for creating the assets, through a ply importer, impedes other useful packages, as PCX for importing pointclouds, from worki…
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This is more of a informal topic but it is a drastic issue if not the main Godot issue.
No one knows how the developers of the Godot engine, planed on the users using it.
Some related issues: #19…
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- Plugin Name: null
- Plugin Version: 5.26
- OS Name: Mac OS X
- OS Version: 10.14.6
- Java Version: 11.0.4
- App Name: RubyMine
- App Full Name: RubyMine
- Is Snapshot: false
- App Build: RM-192.6817…
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**Describe the bug**
Cannot find zlib and other optional libs in windows.
**Environment**
- OS: Windows 11
- Compiler: vs 2022
**To Reproduce**
1. vcpkg install ogre-next
**Expected behav…
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(quick notes from Translator E/P call)
Ideally all assertions would be made on species-specific proteins. However, this is not always possible, e.g NLP. Here PRO classes are used that are superclas…
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There's no rush but at some point it would be useful to have a project logo.
We can look through the NumFOCUS [sponsored](https://numfocus.org/sponsored-projects) and [affiliated](https://numfocus.…
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I'm assuming that 2MGFX is not meant to compile under Linux. Are there any intentions to change this in the future so that compilation can be done on non-Windows platforms?
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I'm running the v2.x runtime nodeJS 8.9.4
Tried to bind the CosmosDB after registering the extension. Receiving this error and cant use the function until its' resolved:
The function runtime is unab…
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This is going to be a tracker for discussion, questions, feedback, and analyses about the new XXH3 hashes, found in the `xxh3` branch.
@Cyan4973's comments (from `xxhash.h`):
`XXH3` is a new has…
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WebGPU should directly ingest this (https://github.com/gpuweb/gpuweb/issues/41) human-writable shading language. This is for a few reasons:
- **Easing Developers’ Burdens**: Because almost all shad…