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I'm not sure if this is intended but currently RangeAutoAttack is set to 2.1y, which is the Auto Attack range of melee enemies. This is good to know as a tank because if you're beyond this range melee…
ghost updated
2 years ago
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The `configure` option of attack_range.py contains some of the options and going through the actual code showcases many other good options that are available. Is it possible to provide some other exam…
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It makes no sense to only threaten when someone leaves your threatened area. Bring back the rule 'moves through your threatened area" from 3.5e.
## 3.5e:
You threaten all squares into which you ca…
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This is a new feature request, affects all engine builds.
Units have these range types : https://github.com/beyond-all-reason/spring/blob/BAR105/cont/cmdcolors.txt#L81
That file allows game devs…
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Currently, using the spear while running only attacks the tile two tiles away in the direction of the attack. Ideally, it would cause an attack to occur both one tile away and two tiles away (but stil…
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- [x] I have paid attention to this example and will edit again if need be to not break the formatting, or I will be ignored
- [x] I have searched existing [issues](https://github.com/LandSandBoa…
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### Describe the Bug
equip extendo grip do not increase attack range(mining range do get boosted)
### Reproduction Steps
1.place a creeper in the seat
2.at the position that the creeper just out o…
AiDSl updated
6 months ago
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![wowscrnshot_022219_203309](https://user-images.githubusercontent.com/47408970/53266940-7d0ca400-36e2-11e9-8359-b6a1db67f116.jpg)
Decription:
Impossible to attack at range
How it works:
…
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Most doors in the Subway Lower Levels don't allow you to attack through yet you can target through, Nano casting also reports with a chat message [Your target can't be Attacked.]
You can continue com…
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The attack goes as follow:
- A colluding group of validators unbond their tokens.
- After the end of the unbonding period, this group of validators forks the chain before the moment when they unst…