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Hello.
Your renderer is impressive.
I have questions about MLT integrators.
1. WHY rendered too slow and calculate something too much time for every frame
2. SMLT is a "Selectively Metropolised M…
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Hello.
I'm using v3, but writing to v4 because it's affected too.
`AddSplats` from the pixels outside of crop are not added (not even considered to be added) to the crop pixels.
My solution:
…
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Currently, BDPT is already implemented therefore I might slow down the development on this repo. Yet, some **problems** remain in the repo:
- Specular material rendering result inconsistency. When re…
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The result of gpu operation at night is noisy, using Pavilon-night in pbrt v3.pbrt upgraded version v4 of pbrt, Sampler "halton" "integer pixelsamples" [512] No matter I reduce it by 256, Or upgrade t…
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Hello.
This is not a big problem or a bug. Images simply have (a little bit of) unnecessary noise. I tried both v3 and v4.
**Problem description**
Consider a narrow-angle spotlight, and its d…
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from la.cam_transform import *
from emitters.point import PointSource
from tracer.tracer_base import TracerBase
from parser.obj_desc import ObjDescriptor
from parser.xml_parser import mitsuba_pa…
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Hi everyone. I did not find a community for this library, so I decided to ask here.
Are there some examples or tutorials for underwater scene rendering?
Thanks.
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Hi. I have a problem about enable 'visualizestrategies' in BDPT.
The output is (I made them as a pyramid):
![gold](https://user-images.githubusercontent.com/37179748/197402149-84cd8289-69b5-43d4-…
ksgfk updated
2 years ago
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Bug description
I used deeplabcut-gui to analyze my video, and it is very nice.
But I find it is really slow …
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First, a big thank you for the awesome project!
I've successfully built openmoonray with docker (Host: windows 10 + hyper-V) and rendered all 10 example scenes. However, I noticed that the renderin…