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I'm using blender 3.3 LTS and berrybush 1.4.3
I have this penguin and tried to fixed his eyes as the uv was wrong.
![image](https://github.com/hayden0729/berrybush/assets/70210528/de9484fd-2954-43…
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Any chance of adding a Mac Intel and M1 Build to the releases section?
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bitbucket_branch_restriction doesn't handle "users" changes properly, whereas bitbucket_default_reviewers does.
This is caused by the fact that bitbucket_default_reviewers uses account "uuid", wher…
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**What type of file would you like magika to detect?**
Nintendo Binary Revolution RESource (.brres)
**What software can create/open these files?**
[BrawlCrate](https://github.com/soopercool101/Br…
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I have other models in my blend file in separate collections to use as a reference and study topology, tev shaders, etc,. However, after trying to export a model, no matter what collections are hidden…
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**What type of file would you like magika to detect?**
Examples:
- "Nintendo Binary Revolution RESource (.brres)"
- "Valve Map Format file (.vmf)"
- "Blender save file (.blend)"
- "RPG Maker 2000/…
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**Describe the bug**
Skyward Sword HD files having issue being read.
**To Reproduce**
(Pack extracted from XCI With Hactoolnet)
1. Open the ObjectPack.arc
2. For examle i used Alink.arc. the mo…
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Basically, when you're setting an image texture for a BRRES material, you have options to create a new image or open an image in a file browser, but no options to link images in your scene. This makes…
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I have a model with a scale of (16, 16, 16):
![image](https://github.com/hayden0729/berrybush/assets/70210528/8ef19440-3bcc-473e-921b-7a7a19ce0ede)
And when I open it with berrybush the scale is…
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I wanted to edit player animations, but they are in 2 different files. How can I apply these animations to mario? (Sorry if this is already answered, I couldn't find any posts.)