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{
"id": 2170,
"name": "İstanbul",
"country_id": 225,
"country_code": "TR",
"country_name": "Turkey",
"state_code": "34",
"type": "province",
"latitude": "41.16343020",
"long…
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:red_circle: **Title** : World Clock
:red_circle: **Aim** : Integrate a feature to display world clock times for different cities in the Streamlit-based Jarvis application.
:red_circle: **Brief …
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Units should be able to enter enemy cities to capture them (or, optionally, remove them from the map). This should probably not be instant, though: some alternatives would be either that the settlemen…
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### Describe the bug
Opensearch doesnt allow me to order by a nested aggregation field on the outer aggregation and throws out the `Invalid aggregation order path []. Buckets can only be sorted on …
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## What is the issue
Assets fail to load after game patch 1.1.6f, and on mod version 1.4.0 and 1.3.0
## When does the issue appear?
It is only notable in city game. The game appears to load this …
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### Quick summary:
This is a nice feature of seeing what others are doing from State vs. State etc. for friendly competition. This can be more specific from Organization v. Organization who want to sh…
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**The bug**
I wrote a Python script that generates a JSON list of 5 random cities in a given country. The script works as expected when run synchronously for different countries. However, it fails wh…
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fixed structure from DB
front diffrent for everyone
backend the same, visual as you like it
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- [Why Japanese cities are such nice places to live](https://www.noahpinion.blog/p/why-japanese-cities-are-such-nice)
- [Secrets of Japanese urbanism (part 2)](https://www.noahpinion.blog/p/secrets-o…
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_1. Mod Version (X.Y.Z). Current Version: 4.6_
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_4. Describe the Issue_
After the discovery of the railroad tech it is assumed (and showed in the city tile tooltip) that the city tile gets railr…