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In #154 two tests were removed as the functionality was removed. It is planned to add this functionality back in https://github.com/DIAGNijmegen/rse-roadmap/issues/335, so the tests also need to be ad…
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_1. Mod Version (X.Y.Z). Current Version: 3.7.12_
Using Current Version 3.7.12 with EUI
_2. DirectX Version_
10/11
_3. List of Other Mods_
VP mods and IGE
_4. Describe the …
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### Checks
- [X] I have checked existing [__OPL feature requests__](https://github.com/ps2homebrew/Open-PS2-Loader/issues?q=is%3Aissue+is%3Aopen+%5BFR%5D) for duplicates and found none
### Descr…
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### Before creating
- [X] This is NOT a gameplay feature from Civ VI, BNW, or outside - see Roadmap
- [X] This is NOT a gameplay feature from Vanilla Civ V or from G&K - If so, it should be a comment…
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Trying to run Civ BE via the steam client gives the following
CivBE[4800]: segfault at 0 ip 00000000f6f15166 sp 00000000ffd049f4 error 4 in libc-2.20.so[f6e91000+196000]
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There are likely to be some civs that aren't appearing in the correct groups, and possibly some groups that don't exist.
List these instances below...
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### Describe the bug
I'm experiencing a crash issue while updating the game "世界启元". The application crashes immediately upon launch and cannot be reopened.
### Steps to reproduce
1. Update the gam…
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Is there any chance of getting this to work with Beyond Earth (and Rising Tide)?
From exterior appearances, it looks like the game mechanics, engine, and thus save format are basically equivalent t…
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I updated to latest clang v18.1.6, this solves the crash with v17 ...
But now there are linker errors (release build - debug build works)
```
==== CvGameCore_Expansion2.dll ====
lld-link: erro…
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exactly what it says. I have java installed and yet I get into civ 5 it just says "mppatch version XXX failed to load"