-
There was really a trouble with the update of the collision map coming from the estimated point cloud and passing through the octomap. I thought of alternating clear point cloud clear octomap routines…
-
**Describe the bug**
When my android apps implementing FreeRASP, the Mobile Security Platform (aka MobSF) giving a high risk result with
"The App uses the encryption mode CBC with PKCS5/PKCS7 paddin…
-
Hi,
Thank you for releasing the code! I was wondering how to generate head-to-head simulations for overtaking/trailing strategies (similar to Figure 20). ~~Specifically, how can I initialize the si…
-
Hi,
Any plans to add support for old school ladders? I mean like these ones
![image](https://github.com/user-attachments/assets/27b341cf-d713-4234-9e00-1f4c9ffd5e3d)
I've tried to add support…
-
-
We have partial objects like IronWallRight or StoneWallBottom for example, and there is no collision shape for them at all. We have to add it, and this shape should start not from the center of the ob…
-
This obviously doesn't matter for defrag, but it would be nice if there was a command line option/flag to convert maps in a way that gives brushes vphysics collision. I couldn't easily figure out why …
-
**Describe the bug**
See https://demos.blazorbootstrap.com/google-map
Either it isn't described within the documentation, but for Google Maps to be useful, you need more than just pins: people use…
-
Create `egui` tools to make routing easier. Improve on what we had in the Python TAS.
- [ ] Manual movement sequences (with specific types of interactions and movement types as needed)
- [ ] Direc…
-
Thanks for your hard work. The hash implementation is amazing and outperforms many hash maps in C++.
By the way, do you guys have recommended settings with larger datasets (real industrial systems…