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I am using Ecode in Haiku, and I set up the OCaml LSP with the following configuration:
```json
"servers": [
{
"command": "/boot/home/dev/ocaml-lsp/_build/default/ocaml-lsp-server/bi…
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Some APIs seem to have gotten slower recently. Need to figure out if there is a problem with the hardware or database or if I messed something up.
Simple example, the API call populating package …
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### Summary
The build instructions for the Binja Debugger are incorrect because one of the required and supplied components: [lldb-artifacts](https://github.com/Vector35/lldb-artifacts/releases) d…
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Hi. Can you help me for debug? I am connected in-circuit by st-link v3.
My configuration:
{
"name": "Cortex Debug",
"cwd": "${workspaceFolder}",
"executable":…
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```
$ ./pwndbg/bin/pwndbg-lldb /bin/sh
pwndbg-lldb> run -s
pwndbg-lldb> stepsyscall
╭─────────────────────────────── Traceback (most recent call last) ────────────────────────────────╮
│ /opt/tmp…
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Make it so that when you launch a scene that doesn't have player in it, it loads the scene properly with LevelManager
Currently, we can only run TestingGrounds by default; this makes the game reall…
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when I set BF_FTPS_VSFTPD_ENABLE_DEBUG_LOG=1,
nothing happens when I monitoring logs by : docker logs -f