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Will there be a update for Unity 2018.3f1 versions?
Your Demoscene can be Build, but all i get on android is a grey screen with the menu buttons, it looks like it is a problem with the rendertext…
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Is there any chance that it will be "embedded" so that the user can install a new platform?
These versions 1.3 that I found here do not work, ie they work the same only with older platforms.
th…
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Kalle, this looks like a neat framework! I currently use openscenegraph, which is on the other end of the size spectrum :) . I found Elk while looking for shaders to go with freepbr's textures. How…
cxw42 updated
5 years ago
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Use case: better visual sync between animations and audio/video, a bit like demoscene usual audio/visual reactivity ( http://www.airtightinteractive.com/2013/10/making-audio-reactive-visuals/ )
Ideal…
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Regarding chapter 10 and the snippet "that does not include game content":
Most demoparties do allow for homebrew games to be entered in competitions.
Some have explicit game competitions (such …
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Hello,
I would like to know if there is a method to get some data about an "audio emitter" object in order to make some music visualization or a demoscene reacting to the music.
I am not sure I …
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A demoscene-oriented executable packer for Windows developed by demoscener muhmac, somewhat popular in the early to mid-2000's. Doesn't appear as if full source is available on GitHub nor anywhere els…
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It would be great for "oneliner" scrollers.
Something like:
`figlet -w 0 SomeVeryLongTextHere..`
(pyfiglet / figlet.js works this way by default)
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I don't know if it's possible to add support for such a thing, but IMO still worth asking.
When given enough processing power, one can force SSG to play pulse waves that aren't square. That trick was…
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The ones we currently have are over a year old! Make some new screenshots. Bonus points for including demoscene web sites in your list :) .
The README is in the `master` branch. The github.io si…
cxw42 updated
3 years ago