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Update please for v1.056. Most of mods not working :(
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## Type of Issue
Select the type of issue:
- [x] Bug report (to report a bug)
- [ ] Feature request (to request an additional feature)
- [ ] Tracker (I am just using this as a tracker)
- [ ] Re…
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## Type of Issue
Select the type of issue:
- [x] Bug report (to report a bug)
- [ ] Feature request (to request an additional feature)
- [ ] Tracker (I am just using this as a tracker)
- [ ] Re…
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### Benefit description
Even if, from a design perspective, the dialogs in Popochiu work well, the user/developer experience for them in the editor has been left behind a bit.
The two main offen…
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https://github.com/vraibae/IntermediateUnityClass2023/blob/c2bf24ef9a4ed0ac595511242b7f03d7babdd5a4/GameheadsDialogue/Assets/Scripts/DialogueStarter.cs#L22-L29
So this looks like it does what I ask…
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Camera raw preview images can be a usefulhint for raw processing. Often they contain sensible colour rendering defaults and are at least a consistent reminder of the scene as shot.
I would like a w…
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![image](https://github.com/ProfBoots/Mini_Excavator/assets/57666351/45dda118-2266-41b7-ac2d-5f0bc9f5735f)
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The dialoguemanager is a singleton. No need for findObjectsOfType.
Also for the dialogue line to start. Maybe have the item specify the name of the line? Instead of a dialogue database. The ite…
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### Tested versions
Tested in 4.2.1 mono and v4.3-dev5 mono
### System information
Godot v4.2.1.stable.mono - Windows 10.0.22000 - Vulkan (Forward+) - dedicated AMD Radeon RX 5700 (Advanced M…
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Just after image proceecing is finished, there would be a dialogue that says its saved to pictures directory. I'll be thankfull if someone could add a dialogue button to open file manager at this dire…