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Why am I solving each maze?
I suggest adding a monster that chases you through the maze after a few moments. Maybe Spiradulus (elceejo's mod)? that has good pathfinding. Less time is given before s…
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Force a screen size, scaled to current window size so that one can get for example a 80x25 screen either stretched or with borders left and right. Make it so that folks can enter their own ideas of a …
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Implement vault doors. Vault doors would be the entrance of underground vaults.
![fo1_vault_15_entrance](https://user-images.githubusercontent.com/7120851/34344938-f9065db2-e9b8-11e7-8e2c-c6b177ca8…
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### Godot version
3.5.2
### System information
MX Linux, i5-6500
### Issue description
Hey,
I'm building stairs for a dungeon crawler and want to check the rotation_degrees value of the stairs…
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Fill out template from #2 with full details for this project.
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### Describe the project you are working on
A dungeon crawler puzzle game
### Describe the problem or limitation you are having in your project
Finding the Item number of a particular tilemap tile …
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Some useful git commands to make your life easier. Please feel free to add your own :)
### commands
**pretty log**
```
git log --pretty=oneline --abbrev-commit --since "2 days ago"
```
What it does…
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Hi, I'm trying to convert the world space coordinates of the mouse position to the ascii terminal index location so I can implement mouse-over tooltips for a roguelike dungeon crawler. Unfortunately, …
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### Describe the project you are working on
I am working on a complete Godot-based, rewrite-from-scratch of a 3D turn-based dungeon crawler RPG (aka "blobber" in some circles) that I finished and rel…
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Whereas the code for Yserbius and Twinion can only run Yserbius style games (and even more specifically, only Yserbius and Twinion), Cawdor runs on a new client/server dungeon crawler engine that is s…