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The game in general lacks in long term progression. After the first large ship, there is no motivation to go further.
So integrating the ship classes into economy would drastically enrich the economy…
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*"I wonder what this town of a 104 people is doing with these 5256 altimeter watches I've sold them"*
Current issues:
- Trivially easy infinite money method (selling things between two towns infin…
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This is a very high-level issue for discussion and implementation of an economy/reward system that players can engage with to progress. This should cover the following things **and remain in scope for…
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### Skript/Server Version
```markdown
[Skript] Skript's aliases can be found here: https://github.com/SkriptLang/skript-aliases
[Skript] Skript's documentation can be found here: https://docs.skr…
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# Earning methods
- [x] /work
- [x] /crime
- [x] /slut
- [ ] /role-collect
# Games
- [ ] /roulette
- [ ] /slot-machine
# Fun
- [ ] /rob
# Config
## Sentences
- [x] /text set Wor…
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Try to fix that soon
Economy command is under wip
ai command is under 80% done
Chatbot 100%
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Not sure if anyone use it other than me, again.
Add the following code near line 194
`if (MODULE_SHIPPING_FEDEX_REST_GROUND_ECONOMY == 'true') {
$this->types['SMART_POST'] = array('ic…
njcyx updated
1 month ago
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Money is an symbol of human civilization, and in-game money is your first step to a professional server.
Click the "Subscribe" button on this page to get notified of the latest "Economy" plugins on P…
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Pls add BedrockEconomy as Economy
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## Description
Development of more mature descriptions and requirements for a joint validated Material Accounting concept
tailored to processes in the circular economy through collaborative co-creat…