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### For?
S&Box
### What can't you do?
Right now the only way you can have a collapsible group of GameObjects, is by putting them all on the same parent.
It's not really that bad, but it gets prett…
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### Describe the bug
When you add a component on a gameobject at runtime, then you call an rpc in the component, the host throw an error like this:
OnObjectMessage: Unknown Component [f951a37f-49fe-4…
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### Describe the bug
When working with a GameObject with 2D Sprite Component, the 2D Sprite's position in the editor does not match the GameObjects position. Instead, the 2D Sprite stays in the sam…
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Some players seek the accessibility benefit of Assisted difficulty's Aim Assist setting. Unfortunately, RE2R doesn't allow setting Aim Assist on any difficulty other than Assisted, and this randomizer…
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**Description of the bug**
I used the GameObjectFilter feature in RuntimeHierarchy to hide billboard objects with this script
```cs
hierarchy.GameObjectFilter += (Transform obj) => {
return …
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### Affected Mod
ValheimRaft
### What happened? 🤔
Ive tried a few ways to install this mod on my server but everytime its saying that its not installed on the server.
I have logged onto a…
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### Describe the bug
Hi,
Adding a `[Property]` attribute to a GameObject whose `NetworkMode` is set to `NetworkMode.Never` will be attempted to be read by other players, triggering an `Unknown Gam…
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### Describe the bug
The GameObject hierarchy will get cloned but not components, breaking the prefab works around this but then you lose the prefab source.
### To Reproduce
1. Place gameobject ins…