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### Tested versions
Reproducible in: 4.4 Dev, 4.3 stable, both in mono and default
### System information
Godot v4.4.dev4.mono - Windows 10.0.19045 - Multi-window, 1 monitor - Vulkan (Forwar…
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### Tested versions
v4.3.stable.mono.official [77dcf97d8]
### System information
Godot v4.3.stable.mono - Windows 10.0.17763 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 31.0.15…
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### Tested versions
Reproducible in: v4.3.stable.mono.official [77dcf97d8], v4.1.1.stable.mono.official [bd6af8e0e], v4.4.dev5.mono.official [9e6098432]
### System information
Godot v4.3.stable.mon…
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### Tested versions
- Reproducible in v4.3.stable.mono [77dcf97d8].
### System information
Godot v4.3.stable.mono (77dcf97d8) - cpe:/o:nixos:nixos:25.05 #1-NixOS SMP PREEMPT_DYNAMIC Thu Nov 14 12:1…
musjj updated
2 weeks ago
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**Your Godot version:**
4.3.stable.mono.official.77dcf97d8
**Issue description:**
Enhance tutorial getting_started/first_2d_game to include C++ extensions using godot-cpp ([as suggested in the tu…
j-dax updated
2 weeks ago
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
When running Godot with unrecognized arguments, they will be ignored and the …
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### Tested versions
Godot_v4.3-stable_mono_win64
### System information
Godot v4.3.stable.mono - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce RTX 3070 (NVIDIA; 32.0.15.6081) - Intel(…
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Hello! I wanna exporta project that is using csharp, is that supose to work with this by default? Because I am getting errors trying to do it:
`ERROR: No loader found for resource: res://ExampleScr…
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### Tested versions
4.3 stable mono, 4.4 dev5 mono
### System information
Godot v4.4.dev5.mono - Windows 10.0.19045 - Multi-window, 1 monitor - Vulkan (Mobile) - dedicated Radeon RX 580 Series (Adv…
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### Tested versions
v4.4.dev4.mono.official [36e6207bb]
### System information
Godot v4.4.dev4.mono - Windows 10.0.22631 - Multi-window, 2 monitors - OpenGL 3 (Compatibility) - NVIDIA GeForce…