-
Hello!
I've been developing Source tools for many years now. With the move of CS to Source 2, I've gotten a lot of interest in updating [Wall Worm](https://wallworm.com) for the new engine. WW is a…
-
When you start the map, in the initial window (before choosing a team) there is a link to the official website of the CS. If you click on it, it's just a gray window and the title "-113".
Next, whe…
-
Escape key shouldn't open the gamemenu if chat is open or a predroped building (ghostbuilding) exists as commander.
Bacsu updated
7 years ago
-
The function Con_DrawNotify, which is in the renderer library (hw/sw), has a bug related to the display of Unicode characters in the messagemode. If you try to enter a long unicode text, then after a …
-
I know that Sledge is being developed and important features are yet to be implemented (such as Source support) but do you plan to make a portable version (as in one that doesn't make registry entries…
-
Encountered a crash on a map.
[testcrash.bsp.zip](https://github.com/FWGS/xash3d-fwgs/files/10366098/testcrash.bsp.zip)
Take a suit and both batteries.
```
Thread 1 "xash3d" received signal SI…
-
The original Half-Life release had EAX acoustics modelling and Aural 3D binaural/3D positional audio. After these licenses became unavailable, the Steam version of the game has had a simplified in-ho…
-
The engine is currently sending the list of resources in one go, using a single buffer that cannot overflow. When it does overflow, this fatal error occurs:
![afbeelding](https://user-images.githubus…
-
Now that the scene is getting development, we should take into consideration that Counter-Strike/Half-Life and probably the entire GoldSource library has a No-steam version.
There are several issue…
-
is source engine usable already or only goldsrc?
thanks