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I am trying to get everything running on Ubuntu 18.04 but I am running into case issue and things that were not an issue for windows. For example, #include AirSimVehicle.h vs # include AirsimVehicle.h…
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Part of the Game Object class issue
https://github.com/smileyface12349/notorious-narwhals/issues/10#issue-941502195
- [ ] Create class for static bodies (pos, size, orientation, texture, elasticit…
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[machine.txt](https://github.com/bdring/Grbl_Esp32/files/15456087/machine.txt)
This issue will automatically convert a Grbl_Esp32 machine definition file to FluidNC YAML format.
Change YOUR NAME…
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adjustBoneRotation 함수
(뼈 인덱스, 회전 방향)
Mesh에 담겨있는 vecBone은 트리 구조의 뼈를 1 차원 배열 구조로 나열 돼있음
FPS 시점의 플레이어 캐릭터가 마우스 방향으로 상체를 회전 시킨다면
상체 뼈의 핵심이 되는 척추 지점에 회전 값을 넣어줘서
상체 전반적인 뼈의 회전이 애니메이션에 반영되도록 한다
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### Is your feature request related to a problem?
Yes. Currently, players are able to clip through certain planes due to their velocity being too high and being in front of the plane on 1 frame, and…
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**Original report ([archived issue](https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/issues/269)) by John Hsu (Bitbucket: [hsu](https://bitbucket.org/%7B0a186eae-abf0-4514-a951-23db5ecc…
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I've mentioned this briefly in #157, but I believe this deserves a separate thread.
In certain applications like Go-Explore (https://www.nature.com/articles/s41586-020-03157-9), it's critical for t…
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We tried to connect the Create3 running on ROS 2 Humble to our local WiFi but it does not connect. The problem has to be on the side of the robot since we already successfully connected 8 other Create…
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Hi All,
First of all, thank you for the engine.
I haven't updated it for a while, but with latest version now I can see it misses some classes and units when I try to compile examples.
E.g.:
>
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### Controller Board
MKS TinyBee V1.0_001
kinematics:
corexy:
I have tried different limit switches.
optical, induction
and simple ones with a pull-up of 10 k ohm
### Help From Board Vendor…