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Greetings dear Creative Coder,
I would like to thank you for bringing us such a wonder of algorithmic creativity.
I would like to ask you if there is any way we could take images and generate
the…
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### Describe the bug
* env: Visual Studio 2022
* os: Windows 11
* compiler: clang
* conan version: 2.6
* conan profile:
```
[settings]
arch=x86_64
build_type=Debug
compiler=clang
…
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Hi there and thanks for this super useful code.
Would it be possible for you to add support for circular (or any) maze shapes to start/end in the center of the maze and end/start somewhere on the bor…
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Several deficiencies exist that should be taken care of.
1. TreasureMaze should provide an "add_treasure(Position p)" method that will remove the existing tile and add a treasure tile. Once finishe…
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Well, what's one of the most useless features to add to this simple game ? Multiplayer and modding of cource.
~~I'd like to use https://extism.org/ for it. Because it supports multiple "plugin" lan…
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Functionality to restore:
- [x] Pathfinding
- [x] Maze generation
- [ ] Btrees
- [ ] GOAP
Possibly decision trees?
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Hello,
Currently, I am trying to implement paper 'Human-level performance in first-person multiplayer games with population-based deep reinforcement learning'.
I can make a [simple 1 vs 1 CFG ga…
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Another generator that could be nice, a maze with a start and an end.
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Hello,
theres one thing in your maze generation that I don't get so far. I enter the values x=15 and y=15 but am getting a much bigger maze. I'm currently trying to solve this so if I enter x=15 and …