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not sure if we should orchestrate a cross platform approach or just do it in egui itself.
Parth updated
3 weeks ago
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**Describe the bug**
I opened zzz6 test project in Scripture Editor with Psalms on BCV. The Character Inventory results seem to be off. There are more characters (80) in the results in the Platform.B…
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**Describe the bug**
Not sure if this is a bug or some misconfiguration on my part. Just discovered this library yesterday so haven't had the time to go too deep, but when setting the `emojiPicker` p…
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**On hold, until we have a need for this**
## Description
A SlotFill should be implemented to allow for the more menu to be extended by extensions.
There currently exists an experimental SlotFill…
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**Is your feature request related to a problem? Please describe.**
When I test locally, I should us
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**Describe the bug**
Context Menu from right click don't appear
**To Reproduce**
Right click on code editor
**Expected behavior**
In CODIAD when right click on code, context menu appears:
![…
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### Check for existing issues
- [X] Completed
### Describe the bug / provide steps to reproduce it
Taken from the Discord server, courtesy of @evrsen:
VS Code:
https://github.com/zed-in…
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**Describe the bug**
I have the exact issue mentioned in [here](https://github.com/JiHong88/suneditor/issues/706) . The popover submenu of one editor gets hidden by the toolbar of the next one.
I …
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Hey there,
We're currently using 1.11.0 in UE 5.4, and I've been noticing that when I hover an asset in the context menu the first time the editor will hang for 30-60 seconds.
It looks like in t…
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I'm the maintainer of a [no_std line editor called `noline`](https://github.com/rustne-kretser/noline). I'd like to use `noline` as the line editor for `menu`.
With noline you get:
- Proper ANSI t…