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All I'm looking for is, is there any additional debugging I can turn on to see why CounterStrikeSharp stops the CS2 server from loading when it loads properly without CounterStrikeSharp.
The server…
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Would it be possible, any way to make the databases be read in the `plugins` folder instead of the plugins root folder?
This way we can save time when updating the `GeoLite2-Country.mmdb` databases…
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### Server is up to date
- [X] My server is up-to-date and I'm using the latest version of this mod from this github.
### I've followed the instructions
- [X] I've followed the instructions
### Ga…
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When compiling plugins using MSVC, they fail to load with "badf" status. This happens when using the binaries from the latest release or compiling from source in MSVC.
Adding this code to metamod f…
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Thanks for the docker I am new to unraid and this Docker is pretty great not only did I not know about this game but I am also brushing up on a lot of my networking skills etc. It's been fun.
sinc…
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demo playback error
map does not match the version on the server (string table differs)
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1. Builded from sources with mingw730_x86
2. Metamod 1.21p38
3. Maps: snark_pit, undertow
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Same errors with default model players or workshop models player. Tested with 9 bots.
```
[EROR] (cssharp:Core) Error invoking callback
System.Reflection.TargetInvocationException: Exception has …
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# Environment
* Operating System version: Ubuntu Server 22.04 LTS "Jammy Jellyfish"
* Game/AppID (with version if applicable): CSGO
* Current SourceMod version: 1.10 - build 6542
* Current…
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Hello, I'm using sourcehook in my extensions and would like to propose that it should be changed.
I see several drawbacks in the current implementation:
- The code in sourcehook.h is hard to read.
…