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This is less of an actual issue and more of a general question, but I feel it warrants discussion here.
I recently installed this plugin on a server for a long-running TF2 community. It works witho…
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Especially in a 32 players full server in such a small area while everyone running around, it can be really annoying to some players, not enjoying microtf2 itself.
I believe disabling collisions wo…
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When the heavy boxing minigame came up I spawned in with only 1hp and died instantly due to the hp loss; it doesn't seem like it happened to anyone else in that round. If it means anything I already h…
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https://wiki.teamfortress.com/wiki/Cheats#impulse
some impulse numbers does not require `sv_cheats` to be used, so it did not get into the list of banned commands.
One of the biggest issue with …
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One of our runs with the plugin showed players leaving/rejoining to get a score of 0 during Lowest Score Wins - we've counteracted this by changing line **226** of `AS-MicroTF2.sp` from:
```sp
if (!…
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Have experienced this ingame myself - the engineer "escape from the factory" boss microgame is only marking some players as having completed the microgame on touching the endzone.
Looking into it r…
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in this line, an empty string after the last/max/count string have a chance to appear
https://github.com/gemidyne/microtf2/blob/master/src/scripting/Minigames/Minigame6.sp#L29
```
Format(Minigame6_…
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We need a new waiting for players overlay as the old one is referring to stsv.
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The "Kamikaze is here!" text for the kamikaze player isn't affected by the Reversed Text special round modifier.
I've resolved this within my private fork within `Minigames/Minigame10.sp`:
```sp
…