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### Description
Preferences is missing a page reference for the Particle Editor options.
Expected: A similar page should be added to match the rest of the resource editors.
![image](https://gi…
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**Godot version:** 3.1.0
**OS/device including version:** Windows 10 (Irrelevant)
**Issue description:** When creating emission points from a mesh they won't get generated and this error will ap…
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### Description
When you have a particle system as part of a sequence A, the particle system will update at an accelerated rate if you place multiple tracks of sequence A inside another sequence B.
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Loaded up the Building Editor, when it does, the middle is solid black? I tried working the particle one and that one works flawless no issues, but the building itself just doesn't work.
Win 10
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When?
I've mentioned this many times (https://github.com/gantry/gantry5/issues/1499#issuecomment-239433432, https://github.com/gantry/gantry5/issues/1499#issuecomment-250103262, https://github.com/…
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The editor should show graphic properties like particles or clocks in a visual fashion.
I suggest using a "pseudo-layer" within the editor which contains a visual preview of these items.
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### Description
Docs suggest that you should be able to access, at runtime, a particle system created in the room editor, but it seems like you cant.
### Steps To Reproduce
run attached project
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Hello the asset browser has disappeared from the particle editor (at least for me)
![grafik](https://github.com/sboxgame/issues/assets/17596636/1cb7e3d0-85cc-4e4b-9f5c-9be3a17403ad)
![grafik](https…
Andiq updated
11 months ago
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Has anyone ever imported an exported ply file into Unreal Engine? Why is it fuzzy when I import Ply files into Unreal Engine, but it's clear when I search the web? What should I do, please?
有谁将导出的ply…