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One of the main industries in New Amsterdam was beaver pelt trade. Beaver flourished in Manhattan before the Dutch came. Would be cool to have 3-4 of our Manhattan creeks dammed up by beavers. Add …
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Keep having an issue where the wrong item is being kept. The following is the pickit line and is what is being referenced when the bot keeps the wrong item.
[type] == pelt && [quality] = 3 && [ite…
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## Describe the bug
Hi itsmeow! I noticed that you're doing the following: https://github.com/itsmeow/betteranimalsplus/blob/1.19/fabric/src/main/java/dev/itsmeow/betteranimalsplus/mixin/fabric/Livin…
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I am trying out the very basic form of ruptures through this code -
algo = rpt.Pelt(model="rbf").fit(df1_train['HPT_eff_mod'].values)
result = algo.predict(pen=200)
I need this resolved urgent…
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I know it says that there is a color based pelt pickit but i cant seem to figure out the code without screwing it up...
[type] == pelt && [quality] == rare
Shouldn't i just add [color] == (What…
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Great tool but it seems that ruptures can correctly detect 2 out of 3 correctly. Am I doing something wrong? I’ve attached the data.
[Rupture_Test_Data1.xlsx](https://github.com/deepcharles/ruptures/…
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Something that came up on the test server from our hunter / butcher - they tend to end up with a bit too many pelts and not enough things to consume them. Perhaps it would be nice to be able to turn b…
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I think it might be a good idea if we can somehow create a list of building options for each school - ex. wouldn't want someone to enter a space in "Van Pelt" and someone to enter a space in "VP" and …
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When I try to move tanned pelt/tanned hide using advanced inventory, the item does not "highlight" with the plus sign and it crashes. Also, the pelt/hide does not show when I try to hit 'g' to pick up…
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https://github.com/rkillick/changepoint/issues/77