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Make waves random and dynamic over time using original Perlin noise
- [x] Base function to generate points in `(x, y, t)` noise-space where `x, y` are spatial dims, `t` is time
- [ ] Generator funct…
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My perlin values don't look very random
![perlin](https://user-images.githubusercontent.com/9604950/48522662-85ce1e00-e847-11e8-99e5-0fb517a5d92e.png)
and I am not sure why. Any one encountered a s…
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Perlin noise, and other forms of correlated randomness, are commonly used in generative art. See this video by The Coding Train: https://www.youtube.com/watch?v=BjoM9oKOAKY
p5.js provides a simple …
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https://rosettacode.org/wiki/Perlin_noise#Python
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As discussed on the discord channel, this seems like a useful set of functions to have.
There are some open-source libs out there already in C++, but licensing is my concern for just using those, so …
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Hi,
I'm getting the following output from my perlin noise
![image](https://github.com/dilevin/computer-graphics-shader-pipeline/assets/64727487/47a35c7e-e76e-434b-adc1-930ff31b1bb1)
I've tak…
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My Perlin noise is coming out very fuzzy rather than discrete like with some of the others I have seen. I am using a very simple random vector generator (using the random2 functions provided and then …
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Implement common noise generation algorithms:
- [ ] Perlin noise
- [ ] OpenSimplex noise
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https://www.youtube.com/watch?v=CSa5O6knuwI&t=459s
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I generated this image for the procedural color
![image](https://user-images.githubusercontent.com/56007080/75508029-c1dfb080-59b0-11ea-9a29-888e85261df3.png)
Does our output need to be the same as…