-
### Cross-mod Integration
_No response_
### Feature Description
GCYR currently doesn't have any planet markers for its planets, leaving a barrier placeholder in place of the marker on the ore vein …
-
Usually will spawn in planets (even datapack ones if specified) and will be seen with a helmet (or a special texture if @Westankrang feels like it ) they would usually sell fluid links, tardis compone…
-
## Background
Each planet should provide collectable resources from either a facility that can be built, passively from owning the system or by manual collection from the support ship
### Curren…
-
-
**Salvagers didn't mine? Then go mine that ore yourself you stupid-**
Add a mining planet portal to the station so crew can get needed mats _~~Safely~~ and fast_
We all have come across issue tha…
-
-
# Compatibility Report
- Name of the game with compatibility issues: The Planet Crafter
- Steam AppID of the game: 1284190
## System Information
- GPU: RTX 3060
- Video driver version: 535.154.…
-
Hello!
Could you confirm whether these are okay for the procedural gen and planet images:-
For procedural generation, I was using the turbulence formula from tb. Is this okay? I'm not too sure …
-
Idea Submitted by: Jaseac
I would also like to set up shuttles (Next to the current ones) that take you to all the planets.
e.g. Alioth 4 takes you to Madis 4 etc
This feature needs:
- ModButtonIn…
-
Type: Bug
Description:
I’m unable to establish an SSH connection to my remote server via VS Code’s Remote Explorer. The connection fails when I try to use a custom shell script for ProxyCommand in m…