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Hey @simplerr , really love your on the rust-renderer.
It's one of the main inspiration behind a simpler ( Vulkan to Webrtc ) renderer I've been working on github.com/cs50victor/kitt2
I was wond…
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Ubuntu 20.04, CUDA 12.1
```
~/hierarchical-3d-gaussians/SIBR_viewers/install/bin$ ./SIBR_gaussianHierarchyViewer_app --path ~/test/camera_calibration/aligned --scaffold ~/test/output/scaffold/point_…
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I post the STL so it's possible to check
The steps to obtain the bug :
1 - I attempt to "reorient all faces coerentely"
2 - Message Filter Failure ... " Mesh has some non 2 manifold faces... "
3…
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Hii guys, has anyone figured out how to export the `scene` to NeRFStudio transforms.json or COLMAP-style (Cameras.txt, images.txt, points3D.txt) yet?
I have tried the solution mentioned in this iss…
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Currently, `vv` can read PLY files without normal as attributes. Sometimes it is useful to precompute the normal of each point and store them in PLY files. The normals can be used by a subsequent su…
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Hi,
I am using Scannet dataset to run the train script. However, I cannot open any of the ply files from the dataset, for example scene0000_01_vh_clean_2. I have tried to either open it with Meshl…
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Hi. I have one mesh with texture on vertices that I want to import to Maniskill and build actor with it.
I tried this, but it didn't include the texture in the redering.
builder = self.scene.cr…
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This might just be a me thing, but I wish the `.ply` models were not stored in the repo. I think it'd be better to not vendor these assets and instead import them some other way.
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### Details
Calling `Player:IsFullyAuthenticated()` returns false in `GM:PlayerAuthed` when `Player:UniqueID()` is called before this hook is called
### Steps to reproduce
1…
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Hi @mikedh,
I want to load a custom .ply file with different properties and elements structured in the following format:
```
File: map_mesh.ply
Description:
ply
format binary_little_endian 1…