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Note that it should not be a replacement for existing OpenGL renderer, but another renderer.
xrRender_VK:
- [ ] HW
- [ ] Backend
- [ ] Resources management (textures, SH_RT, SH_Atomic etc)
- [ …
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This is a long-term roadmap issue to track development of NXT, the NeXT generation graphics API for the Web (similar to #797 for WebGL 2).
* https://github.com/gpuweb/nxt-standalone
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### Description of this issue
load renderer after LCD
### Code Reproduction URL
http://localhost:4000/test/seo/04-popup.html
### Performance
92
### Largest Contentful Paint
3.1
### Speed Index…
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**Is your feature request related to a problem? Please describe.**
Since Mermaid 9.4, Flowchart can use the elk renderer instead of the default diagre renderer.
See: http://mermaid.js.org/syntax/flo…
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- [x] IDiligentRenderer()->TransitionResourceState
- [x] CDiligentLambaCommand
- [x] IDiligentCommand -> IDiligentDrawRenderPassCommand
- [x] IDiligentRenderPass
- [x] m_CommandList
- [x] IDilige…
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If gizmos are enabled when in the game view / play mode, the screen is black and outputs an error:
```
IndexOutOfRangeException: Index was outside the bounds of the array.
UnityEngine.Rendering.Uni…
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### Describe the bug
The Vulkan Command Buffers created in the function ImportedSemaphore.SubmitSemaphore in the file Avalonia.Vulkan.VulkanExternalObjectsFeature.cs are never released causing a memo…
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Mini scorecard generator that can be used on results screens.
A quick mockup made in Scene Builder:
![image](https://github.com/user-attachments/assets/072fdb53-28cf-46c0-a2f2-aa5cf8f81741)
Fir…
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### Tested versions
I've tested various versions of Godot 4 going all the way back to when the Compatibility Renderer was first added. None of them have correctly rendered subtractive blending. It sh…
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### What would you like to see?
Hi @JesseTG, since the compute renderer was officially added to MelonDS last week, I was wondering if there's any plans to add it to this core as well? Thanks.
### T…