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## Short description of the idea (140 character tweet):
Rolling With Advantage: Volunteer as a pencil and paper RPG game master for at risk youths.
## What is your project concept or idea? What chall…
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It would enhance the immersion and contextual relevance of NPC interactions to introduce world variables and specific locations for NPCs within UnKenny. For instance, if the narrative includes distinc…
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Is it possible to make an attack roll based on another Attribute? Would be useful for ruses or beats.
`[S:Saber(B:IQ)]`
Is working, but ...
`[M:Saber(B:IQ)]`
is not.
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Hi hi,
Not sure how much this has been thought about outside missions, but I thought I'd bring it up after thinking about it forever.
In short, I think it would add a ton of value to open up the…
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Hey Sean,
It would be cool if you had a few PR(s) outlining things that need to be implemented. I would like to add a few lines to this project just need a clear idea of what you have planned.
…
Toure updated
2 years ago
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Hi @kremius,
First of all I want to let you know that I really like this project and hope that it will grow and eventually offer a solid alternative to BYOND. I plan on contributing code regarding ne…
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If you are a regular user or developer with questions about this spec, feel free to post them in this thread.
I can also be contacted at malfoyslastname@proton.me if you don't have a GitHub account, …
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#### Brief summary of issue / Description of requested feature:
R&D in https://github.com/Mudlet/Mudlet/pull/2725 showed that getting the height of the input line perfectly right isn't feasible. It a…
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We need to add a sample that exercises the non-SpriteBatch side of rendering. Things to work out:
- What sample should this be?
- Can we support PlayStation Mobile?
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Comment below to say hello to other contributors and find likely partners for your work.
Use this template and example to help write your own introduction:
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- **You…