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- Less sucky indentation
- Basic emacs-like line editing shortcuts
- Syntax highlighting
This is too much work to do from scratch, but might be plausible if a text editor widget can be taken from ano…
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Our artists are blocked by the technicalities of writing GLSL and have to turn to our programmers when they need custom visuals beyond what the built-in physical material is capable of. This makes our…
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- [x] Asset Base Class (UUID -> AssetHandle)
- [x] Editor (De-)Serialization: Project
- [x] Editor (De-)Serialization: Scene
- [ ] Editor (De-)Serialization: Model
- [ ] Editor (De-)Serialization:…
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I have a shader like this:
```glsl
#ifdef GL_ES
precision mediump float;
#endif
uniform vec2 u_resolution;
uniform sampler2D u_tex0; // britney.mp4
uniform sampler2D u_tex1; // hypnocat.p…
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### **Explorer Alpha build versions:**
- **v0.29.0**
### **Issue Description:**
In the SDK7 scene "Rishi's Palace" (22, -75), users have reported a strange wave effect appearing in the images o…
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### Godot version
3.5.2 RC2
### System information
Windows 10
### Issue description
When using Shift+F to enter Flyby Mode during shader editing, if accidently clicking during the flyby mode, the…
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This issue focuses on porting the Godot Shaders repository from Godot 3 to Godot 4.3. The repository contains a collection of shaders and demo scenes for 2D and 3D games. The goal is to update the sha…
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### Expected behaviour
With shader code
```glsl
#version 330
in vec4 position;
in vec2 texcoord0;
uniform vertex_constants {
mat4 view_proj;
};
out vec2 var_texcoord0;
void main(…
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Hello,
I am just wondering what is the use of the actual shader editor in nunustudio ?
Is it a feature that is still under development ?
If not I wonder how to use it .For example pass some "ti…
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### Tested versions
4.3 stable
### System information
Godot v4.3.stable - Windows 10.0.19045 - GLES3 (Compatibility) - NVIDIA GeForce GT 1030 (NVIDIA; 32.0.15.6109) - Intel(R) Core(TM) i7-6700 CPU …